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The RPG Lover's Mod!
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nossr50 980b6cbe99 Overhaul /xprate with per-skill rates and cleaner announcements
Adds per-skill XP rates (/xprate mining 5.3) that resolve max-wins
against the global rate, an implicit event flag, rejection of rates
below the configured baseline, and /xprate show with per-rate
durations and tab completion hints.

Admin notifications now show the sender as a hoverable @name with
their UUID in the hover instead of appending the UUID to the name;
the console copy keeps name (uuid). Skill names in messages come from
the display-cased Overhaul.Name locale keys.

Also lowercases skill name tab completion across commands and fixes
the outdated-server warning to name Minecraft 1.20.5.
2026-07-09 15:31:06 -07:00
.github Handle Paper world-layout migration for region data 2026-06-01 15:56:15 -07:00
src Overhaul /xprate with per-skill rates and cleaner announcements 2026-07-09 15:31:06 -07:00
.gitattributes text=auto 2013-03-07 14:43:03 -05:00
.gitignore add .claude to git ignore 2026-07-04 16:50:42 -07:00
AGENTS.md add AGENTS.md (not sure how useful it will be, but copilot suggested it) 2026-03-14 15:53:11 -07:00
Changelog.txt Overhaul /xprate with per-skill rates and cleaner announcements 2026-07-09 15:31:06 -07:00
Jenkinsfile Handle Paper world-layout migration for region data 2026-06-01 15:56:15 -07:00
LICENSE Use the full GPLv3 license file 2019-08-02 16:02:07 +01:00
pom.xml Bump version to 2.3.000-SNAPSHOT 2026-07-09 00:41:34 -07:00
README.md test 2025-12-13 15:57:29 -08:00
standards.md A private method cannot be abstract >.> 2014-06-28 23:49:46 -07:00

mcMMO

The #1 RPG Mod for Minecraft

Useful URLs

Website: http://www.mcmmo.org

Spigot Resource: https://spigot.mcmmo.org

Polymart Resource: https://polymart.org/product/727/mcmmo

Wiki: https://wiki.mcmmo.org/

API

If you are using maven, you can add mcMMO API to your plugin by adding it to pom.xml like so...

<repository>
    <id>neetgames</id>
    <url>https://nexus.neetgames.com/repository/maven-releases/</url>
</repository>
<dependency>
    <groupId>com.gmail.nossr50.mcMMO</groupId>
    <artifactId>mcMMO</artifactId>
    <version>put-the-version-here</version>
</dependency>

Builds

Currently, you can obtain our builds via Spigot or Polymart:

http://spigot.mcmmo.org

https://polymart.org/resource/mcmmo.727

Brief Description

The goal of mcMMO is to take core Minecraft game mechanics and expand them into an extensive and quality RPG experience. Everything in mcMMO has been carefully thought out and is constantly being improved upon. Currently, mcMMO adds fourteen unique skills to train and level in. Each of these skills is highly customizable through our configuration files, allowing server admins to tweak mcMMO to best suit the needs of his or her server. Know that the mcMMO team is dedicated to providing an ever-evolving experience, and that we carefully read all feedback and bug reports in order to evaluate and balance the mechanics of mcMMO in every update.

About the Team

In December 2018, the original author and creator of mcMMO (nossr50) returned and took over the role of project lead once again, to develop and improve mcMMO.

Current mcMMO Devs

nossr50

Former team members

gmcferrin kashike electronicboy t00thpick1 bm01 Glitchfinder NuclearW shatteredbeam TfT_02 riking TheYeti

Folia Contributors

HSGamer TechnicallyCoded Yomamaeatstoes Rockyers

Compiling

mcMMO uses Maven to manage dependencies, packaging, and shading of necessary classes; Maven is required to compile mcMMO. It is recommended to always use the latest version of maven.

The typical command used to build mcMMO is: mvn clean install

https://spigot.mcmmo.org for more up to date information.

Downloads

https://www.spigotmc.org/resources/official-mcmmo-original-author-returns.64348/

https://polymart.org/resource/mcmmo.727